Interview with Darice M. Kannon (2016)
NINa: Do you have any advice for aspiring writers? Is it always a
matter of 'believing in yourself' or self-discipline and hard work to
have the book completed and published? Or maybe it's other people's
encouragement that makes writers succeed? Finally, where will you
publish your book, and in what formats?
Darice: Find your authentic voice no matter what anyone
thinks and build the empire behind you. Also, outline your story.
Without a spine to follow, it's possible to quit because you lose your
voice and begin to question yourself.
Full interview: http://industrialrock.net/php-files_en/articles.php?article_id=584
*Darice, a writer and musician, had an interesting concept of merging both of her interests. She wrote a book titled Condemned and illustrated the emotions of the book's characters through songs, gathered on an album with the same title.
Interviewed by Fabryka Industrial Rock & Metal Encyclopedia
Metal, progmetal, alt-rock, djent, industrial, dark ambient, instrumental
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Showing posts with label PR interview. Show all posts
Showing posts with label PR interview. Show all posts
13 September, 2016
29 August, 2016
Interview with David Arkenstone 2016
Interview with David Arkenstone* (2016):
NINa: Do you consider yourself a composer-messenger who can wake up people's forgotten memory through containing certain topics, moods, and vibrations within your compositions? What areas or worlds will listeners be invited to with your next album to be released this year?
David: I believe I have a gift that I work on cultivating every day. I am a vessel that music pours out of. At times I can direct it, other times it feels like I have no control over it. I have received many communications from people who claim to have had spiritual awakenings through my music, so I can say that to some degree, I believe I am a messenger. As far as next projects, I plan a deeper, darker collection of songs, as well as an album of music inspired by changes this planet goes through each year.
Read the entire interview here: http://industrialrock.net/php-files_en/articles.php?article_id=583
*American composer & multi-instrumentalist David Arkenstone is a soundscape explorer who aims to trigger your imagination by delivering both space and atmosphere locked within a musical composition. He paints atmospheric landscapes and thus, he's frequently present in movie and video game projects. Games such as World of Warcraft, Lands of Lore 2 and 3, Earth and Beyond, and Emperor: Battle for Dune (to name a few) already include David's scores. Having released over 45 albums and several soundtracks for film and TV, he also received three Grammy nominations for In the Wake of the Wind (1992), Citizen of the World (2000), and Atlantis (2004).
Interview by Fabryka Music Magazine
NINa: Do you consider yourself a composer-messenger who can wake up people's forgotten memory through containing certain topics, moods, and vibrations within your compositions? What areas or worlds will listeners be invited to with your next album to be released this year?
David: I believe I have a gift that I work on cultivating every day. I am a vessel that music pours out of. At times I can direct it, other times it feels like I have no control over it. I have received many communications from people who claim to have had spiritual awakenings through my music, so I can say that to some degree, I believe I am a messenger. As far as next projects, I plan a deeper, darker collection of songs, as well as an album of music inspired by changes this planet goes through each year.
Read the entire interview here: http://industrialrock.net/php-files_en/articles.php?article_id=583
*American composer & multi-instrumentalist David Arkenstone is a soundscape explorer who aims to trigger your imagination by delivering both space and atmosphere locked within a musical composition. He paints atmospheric landscapes and thus, he's frequently present in movie and video game projects. Games such as World of Warcraft, Lands of Lore 2 and 3, Earth and Beyond, and Emperor: Battle for Dune (to name a few) already include David's scores. Having released over 45 albums and several soundtracks for film and TV, he also received three Grammy nominations for In the Wake of the Wind (1992), Citizen of the World (2000), and Atlantis (2004).
Interview by Fabryka Music Magazine
04 May, 2016
Interview with Gilbert Engle - painter and musician
Interview with Gilbert Engle*
I would say it has become much easier to create very high quality works since hundreds of years ago. The potential options are unlimited. As mentioned, the problem is that there are way too many people who want to be artists and musicians. There is just no way to fund everybody.
http://industrialrock.net/php-files_en/articles.php?article_id=578
*Gilbert Engle has been composing music for over 30 years and creating art for 25+ years. With over 600 music compositions, 50 albums, 200 visual works and 80 paintings completed so far, he has always had a small, but dedicated fan base. As he has found the time and backing to devote full time to his passions, Gilbert has built the newJazz.net portal to provide free access to most of his completed and upcoming works and to share his passion with a global audience.
Interview by Fabryka Music Magazine
I would say it has become much easier to create very high quality works since hundreds of years ago. The potential options are unlimited. As mentioned, the problem is that there are way too many people who want to be artists and musicians. There is just no way to fund everybody.
http://industrialrock.net/php-files_en/articles.php?article_id=578
*Gilbert Engle has been composing music for over 30 years and creating art for 25+ years. With over 600 music compositions, 50 albums, 200 visual works and 80 paintings completed so far, he has always had a small, but dedicated fan base. As he has found the time and backing to devote full time to his passions, Gilbert has built the newJazz.net portal to provide free access to most of his completed and upcoming works and to share his passion with a global audience.
Interview by Fabryka Music Magazine
15 February, 2016
Interview with MSHAA
February 13th, 2016:
Interview with MSHAA (industrial metal, electro metal, Poland)
NINa: Which acronym of the band name's meaning resonates with you best?
CS (Cien Soulwhore): They are two equally important acronyms... The first meaning - Mary Should've Had An Abortion - is to criticize religion and encourage people to do their own research about the real history of Christianity...
The Catholic Church started persecuting and killing non-believers as early as the 4th century. The slaughter of heretics, Jews, atheists, agnostics and pagans was supported by Vatican for over a thousand years. The cult of Jesus has been used to create the false empire, built on slavery, torturers, murders and pedophilia scandals. Prevailing religions were implemented by way of violence, which makes the Christians at least as adept at mass murders as the Jihadists. Holy Inquisition murdered nine million women, worshipers of the Great Mother, accusing them of satanic witchcraft. The native population of what is now South America was literally massacred going from 80.000 to 10,000 people. They've destroyed the pagan cultures, dissipating the real legacy of first holidays. So if people cannot draw any conclusion from the life and death of their "messiah", then perhaps the "holy birth" propaganda was just a waste of time.
Read full interview here
Dystopia album review: here
Interview by Fabryka Music Magazine
Interview with MSHAA (industrial metal, electro metal, Poland)
NINa: Which acronym of the band name's meaning resonates with you best?
CS (Cien Soulwhore): They are two equally important acronyms... The first meaning - Mary Should've Had An Abortion - is to criticize religion and encourage people to do their own research about the real history of Christianity...
The Catholic Church started persecuting and killing non-believers as early as the 4th century. The slaughter of heretics, Jews, atheists, agnostics and pagans was supported by Vatican for over a thousand years. The cult of Jesus has been used to create the false empire, built on slavery, torturers, murders and pedophilia scandals. Prevailing religions were implemented by way of violence, which makes the Christians at least as adept at mass murders as the Jihadists. Holy Inquisition murdered nine million women, worshipers of the Great Mother, accusing them of satanic witchcraft. The native population of what is now South America was literally massacred going from 80.000 to 10,000 people. They've destroyed the pagan cultures, dissipating the real legacy of first holidays. So if people cannot draw any conclusion from the life and death of their "messiah", then perhaps the "holy birth" propaganda was just a waste of time.
Read full interview here
Dystopia album review: here
Interview by Fabryka Music Magazine
30 December, 2015
Ghost in the Machine - interview 2015
Interview with: Ghost in the Machine (December 2015)
NINa: You've successfully submitted a number of your songs for use in TV and games. What's the toughest part of licensing music? What kind of intellectual property risks should other musicians be aware of if they wish to submit their tracks for such placements?
GITM: The toughest part of licensing music is understanding what the customer really needs. Sure, it is hard to make connections to even have the opportunity to license music. But there are lots of publishing venues now where most bands can get a shot. But even once you have a foot in the door, there are many challenges to accurate communication with the customer. We have learned that how a musician looks at a song is very different from someone who wants to license it. Terminology is different ideas about what the music, mood or feel means is different. Sometimes they won't be able to articulate or express what they really want… you'll get the infamous "they'll know it when they hear it".
Source & full interview at http://industrialrock.net/php-files_en/articles.php?article_id=569
Interview by Fabryka Music Magazine
NINa: You've successfully submitted a number of your songs for use in TV and games. What's the toughest part of licensing music? What kind of intellectual property risks should other musicians be aware of if they wish to submit their tracks for such placements?
GITM: The toughest part of licensing music is understanding what the customer really needs. Sure, it is hard to make connections to even have the opportunity to license music. But there are lots of publishing venues now where most bands can get a shot. But even once you have a foot in the door, there are many challenges to accurate communication with the customer. We have learned that how a musician looks at a song is very different from someone who wants to license it. Terminology is different ideas about what the music, mood or feel means is different. Sometimes they won't be able to articulate or express what they really want… you'll get the infamous "they'll know it when they hear it".
Source & full interview at http://industrialrock.net/php-files_en/articles.php?article_id=569
Interview by Fabryka Music Magazine
18 December, 2015
Interview with Ghost Embrace (2015)
NINa: You own Hyperthreat Sound
- a professional recording studio in Denver, CO. Nevertheless, you've
decided to travel to NYC and then Vancouver to seek other professionals’
(Ten Jenson's and Randy Staub's, respectively) experience on the matter
of mastering and production. Was it a smooth cooperation? What
technical and interpersonal requirements did you have? Finally, what new
things have you learned in the process?
One of my engineers suggest Randy Staub, and when I looked up his discography, I noticed he had mixed one of my favorite records. Evanescence latest release, was one of my musical addictions. I worked out to it every day for a year, and I am madly in love with that production. So it was a no brainer that I wanted Randy to mix the record. I had my lawyer contact him to see if it was even within the scope of my budget and if he would be interested. Randy only works on independent projects he personally likes, so when we got the thumbs up, I was very excited.
Full interview at http://industrialrock.net/php-files_en/articles.php?article_id=567
Interview by Fabryka Music Magazine
One of my engineers suggest Randy Staub, and when I looked up his discography, I noticed he had mixed one of my favorite records. Evanescence latest release, was one of my musical addictions. I worked out to it every day for a year, and I am madly in love with that production. So it was a no brainer that I wanted Randy to mix the record. I had my lawyer contact him to see if it was even within the scope of my budget and if he would be interested. Randy only works on independent projects he personally likes, so when we got the thumbs up, I was very excited.
Full interview at http://industrialrock.net/php-files_en/articles.php?article_id=567
Interview by Fabryka Music Magazine
29 September, 2015
Interview with The Seas 2015
NINa: Does having 2 full-length albums released so far (A Separation, 2011 & Give Up The Ghost,
2015) make you feel self-confident about your band and the reception
these albums have enjoyed, or do you still feel that you need to 'prove'
yourself musically and grab more attention of the music industry? What
response to your songs do you desire the most?
Michael Sliter: We are really proud of our two albums. I think there is a confidence that comes from all the hard work that goes into writing and recording the songs. There’s something cathartic about the whole process. Releasing those albums have probably taken away some of the pressure to prove ourselves to others, but we are perfectionists - so I think it’s more about proving to ourselves that have more to contribute that what we’ve already accomplished. Ultimately, I just want people to hear our music and feel a deeper connection to it.
Source & full interview: http://industrialrock.net/php-files_en/articles.php?article_id=563
Interview by Fabryka Music Magazine
Michael Sliter: We are really proud of our two albums. I think there is a confidence that comes from all the hard work that goes into writing and recording the songs. There’s something cathartic about the whole process. Releasing those albums have probably taken away some of the pressure to prove ourselves to others, but we are perfectionists - so I think it’s more about proving to ourselves that have more to contribute that what we’ve already accomplished. Ultimately, I just want people to hear our music and feel a deeper connection to it.
Source & full interview: http://industrialrock.net/php-files_en/articles.php?article_id=563
Interview by Fabryka Music Magazine
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