Interview with David Arkenstone* (2016):
NINa:
Do you consider yourself a composer-messenger who can wake up people's
forgotten memory through containing certain topics, moods, and
vibrations within your compositions? What areas or worlds will listeners
be invited to with your next album to be released this year?
David:
I believe I have a gift that I work on cultivating every day. I am a
vessel that music pours out of. At times I can direct it, other times it
feels like I have no control over it. I have received many
communications from people who claim to have had spiritual awakenings
through my music, so I can say that to some degree, I believe I am a
messenger. As far as next projects, I plan a deeper, darker collection
of songs, as well as an album of music inspired by changes this planet
goes through each year.
Read the entire interview here: http://industrialrock.net/php-files_en/articles.php?article_id=583
*American
composer & multi-instrumentalist David Arkenstone is a soundscape
explorer who aims to trigger your imagination by delivering both space
and atmosphere locked within a musical composition. He paints
atmospheric landscapes and thus, he's frequently present in movie and
video game projects. Games such as World of Warcraft, Lands of Lore 2
and 3, Earth and Beyond, and Emperor: Battle for Dune (to name a few)
already include David's scores. Having released over 45 albums and
several soundtracks for film and TV, he also received three Grammy
nominations for In the Wake of the Wind (1992), Citizen of the World
(2000), and Atlantis (2004).
Interview by Fabryka Music Magazine